Wiisx setup guide




















Apr 6, Fix some credits issues. Oct 4, Add GX files, See 4. Oct 25, Fix compiler warning. Sep 30, Cleanup cdrmooby. Oct 17, More clean up. Apr 4, Move global inline function in ppc. Feb 18, Remove floating build from master.

Apr 8, Bump to Beta 2. Oct 1, Silence format warnings should have no binary change. Feb 14, Renaming core files to pcsxr style, for consistency. Aug 7, Fix misleading-indentation warnings. Feb 7, Nov 20, Preparing for 2. Apr 7, Silence warnings by making some functions static.

Missing include. Feb 6, Remove statics in psxinterpreter to silence a warning. OR's instead of Add's. Oct 26, View code. Not sure how much the punned pointers will effect optimization, but no warnings is always better than any at all IMHO. Update with any code from pcsxr Take as much as possible from pcsxr development Improve plugins perhaps replace them? It is based on various PCSX code bases, see the credits section for specifics. The emulator can be controlled with any combination of GC controllers, Classic Controllers, Wiimotes with Nunchuks and even just Wiimotes.

See the included readme for details on the controls. The last version was on October 1st, The last version was on September 8th, For now, we're just releasing a snapshot of the source used to build Beta 2. This process will begin soon. Put ISOs. Note: The ISO file itself must be on the disk.

I found this out the hard way. You can also join in and discuss the project with other users there.



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